The player controls Sonic or Knuckles as they run, jump, and spin their way through various levels, collecting rings and defeating enemies. Sonic Blast follows the same basic gameplay formula as the previous Sonic games. The game was also developed concurrently for both the Genesis/Mega Drive and the Game Gear, with each version having its own unique features and limitations. However, as development progressed, the team decided to experiment with pre-rendered graphics, a technique that was popular in the mid-90s. The game was originally planned as a 2D side-scrolling platformer, similar to the previous Sonic games. Here's a guide to the history of Sonic Blast: Developmentĭevelopment of Sonic Blast began in 1995, with Aspect Co. The game was released for the Sega Genesis/Mega Drive and the Sega Game Gear, and it is notable for being the first 2D Sonic game to feature pre-rendered graphics.
Sonic Blast is a 1996 platform game developed by Aspect Co. Sonic Blast2.txt The History of Sonic Blast: From Genesis to Game Gear